Module 4: Design learning scenarios with Europeana content and resources
During this module, we will:
- Explore 5 learning scenarios which use Europeana resources
- Learn about tools and selected methodologies, such as PBL, Augmented Reality or STEAM subjects
- Find examples of 21st-century skills for students in the context of learning scenarios, and how Europeana can contribute to their development
4.2 Project-based learning and augmented reality with Europeana
By working collaboratively, students will select Europeana WWII resources, discuss ideas, and use ICT and augmented reality tools to produce a learning outcome, including video records, images and so on.
Do you use Project-Based Learning or Augmented Reality in your classroom? If so, please share your experiences in this Padlet! If not, think of an activity involving PBL or AR that you could use in your classroom and share your ideas with us!
I use PBL both in my science courses and in my greek language course, because it helps my students develop skills like critical thinking, creativity and collaboration. The lesson is more interesting this is why the students prefere this kind of learning.
As for the AR way of teaching and learning I have already tried some activities, but not much, due to lack of software and equipment.
4.3 An Inquiry-Based Science Education lesson with Europeana
The scenario Story of Darwin and the Comet Orchid that Matteo has created revolves around Charles Darwin and how he was able to predict the presence and shape of an insect from the study of an orchid shape, years before the insect was discovered. The insect was not discovered until after Darwin’s death. The activity presents the story using original material (books and letters) and biological samples included in the Europeana archive.
Why use Europeana in IBSE methodology?
Nowadays, inquiry is easier to implement in classrooms thanks to digital resources, and this is exactly what Europeana provides. Thanks to the use of digital material in the classroom, students engage effortlessly with activities, precisely because the scenario includes stimulating images and sounds. Europeana provides material that can be used to implement different kinds of IBSE activities in your classroom, and digital material that can be used to help carry out the experiment or present the results of an activity based on an IBSE methodology.
Take a look at the following video, where Matteo Cattadori explains how he has implemented his learning scenario with his students:
Also, you can access the scenario and all the resources used by Matteo on this page.
My opinion: I loved the way the teacher used the Google Forms. I will try it with my students.
4.4 A Physics and Technology lesson with Europeana
This learning scenario created by Rafael Montero is intended for an interdisciplinary lesson where Biology and Technology teachers work together to deliver a blended lesson. In this lesson, high school students will study recordings of birds from the Europeana repository and compare them with their own recordings of local fauna.
Students have to analyse the pitch and frequency of the audio data. In addition, students have to develop field work to collect real-life data from nature (using their mobile phones) and combine it with their classroom study.
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